Friday, August 29, 2008
We got 2 teams
Sunday night are the usual suspects: Kyle, Stephen, Myrissa, Andy and Tiffani.
Tuesday is the new team: Shiree, Natalie, Karim, Joe and Tony
Tuesday is doing a more classic D&D rules campaign using Fallcrest out of the DMG and The world map for the maps of mystery. Its going great, we are trying to get rid of the game mat and play in our imagination. Last Tuesday it worked great and we had a lot of fun.
Sunday is a Dragonhead Village and the north campaign featuring the Temple of Elemental Evil, or at least that is the plan. Were going to use the Heroic levels to discover the land and get an idea of the evil that is coming. The Paragon levels are for the temple proper and the Epic levels are for fighting the Elder Elemental Eye. It will be bad ass.
Thursday, December 21, 2006
28th day of Septenepra; White Stag.
Certainly letting the beast live is not a desirable option, but perhaps when I earn the reward for returning the gold rings I can return and buy the beast from the kobolds or perhaps trick them into letting me be its custodian long enough to kill it.
Any way we were able to wrench the key out of the embossed dragons mouth and yes it did open the stone door that we hopped it would. Beyond we found nothing but foul magic and the imprisoned remains of a Troll guarded by a little demon. I should point out that I once again had a magnificent shot with my bow and slew the demon with a single arrow to the head. The troll proved to be a nasty beast, but not nearly the fight that I had heard in legends. The newest addition to our party (a barbarian from distant tribes, I can't remember exactly where but we discovered him tied up somewhere and we freed him) slew the troll with a powerful blow that could rend a dragon's head in half.
Monday, December 11, 2006
28th day of Septenepra; White Stag.
We progressed deeper into the goblin lair, but did not encounter any more goblins. It was as if our path was chosen by the gods, for it had led us directly to our what we sought. Sure enough, hiding under a table and nearly starved to death was a baby white dragon. How on earth these kobolds had actually come into possession of a true dragon I can not imagine. I had every intent of slaying the beast where we had found it, but the rest my companions insisted that we take it captive and return it to the kobolds. A mistake sure to haunt us in the future. No dragon can be trusted, and no evil dragon should be aloud to live. They exist only to spread destruction to the world.
We have briefly discussed returning the dragon to the kobolds as we have agreed, but once we get the information from them that we need, we will then slay the dragon and any kobold that tries to defend it. This is troubling since Meepo has been a good friend and companion.
Monday, December 04, 2006
Continuation
We decided not to rest but to persevere on. Meepo lead us as far as he could down winding corridors to the lair of the goblins where his “dragon” supposedly had been secreted. Much of the entry to the goblin lair was abandoned, only some more dire rats to deal with. I must say that one of my most impressive shots ever was in slaying the bloated mother of all rats. When we burst into her chamber she hissed at us, but I quickly loosed and arrow and slew her with ease. The rest of my companions made short work of the remaining beasts.
Monday, November 27, 2006
Excerpt from the last know writings of Kurloch the Lost Traveler
We continued our delve deeper into the sunken tower. In the top floor of the citadel we found a secret door that led to a parapet tower that had not been disturbed since the citadel sunk into the earth. Within we found a small chamber with three skeletons, to our horror, they were not completely dead. They rose from their dusty remains and attacked us. Our young team reacted well and we vanquished the living corpses quickly, smashing their dried bones to dust.
Also in the top floor of the citadel we found an odd clue to the towers past. Skewered on a spear on the west wall was a goblin. When we let his limp body fall to the ground we found, carved in deep runes on the wall behind, the name Ashardalon. The ancient texts speak of Ashardalon as great and powerful dragon that, ages past, burnt the land around us. Is it possible that this citadel is his layer? Is it possible that he might still be here, frozen in some kind or torpor? Clues we found later did not bode well for our survival? But foremost on our mind is: “why are there so many dead goblins?” At least we have not had to fight them.
There were two doors that lead out of the tower. One of the doors led to a decrepit room that housed nothing but another rat and a stone door we could not dream of budging. Thanks to the quick shooting of the rogue, the rat was quickly dispatched. It was the corridor behind the
We agreed to help Usedrael recover the dragon, and she assigned Meepo (the weeping Kobold to lead us). They day is growing long, perhaps we will rest in the chamber where we found Meepo.
Saturday, November 25, 2006
Chad to launch new Campaign
Karim - Whey - Elf Ranger (Two weapon)
Nicole - Modari Fliesch (Ari) - Gnome Monk
Shiree - Sirillia Emptyfork - Halfling Druid
Jason - Kurloch the Surly - Human Ranger (Archer)
Kyle - Sin'dal Matrim - Half-Elf Beguiler
Stephen - Gaylyn - Elf Rogue
Our heroes began their journey in a small town called Oakhurst, at which point they met a merchant in distress who had lost her brother and sister due to a recent outing to the looming darkness. The "place of no return" is known as The Sunless Citadel" DUM dum DUM!!!! After picking up some background info on the place, and getting offered a rather nice reward of 250 gp if they returned either the brother and sister or their signet rings, back to the rich merchant lady. Our fearless heroes plunged into the depths, only to be assaulted by a rather small band of rats (non-dire in origin if you MUST know) which they succeeded in slaying rather mercilessly, Kurloch taking careful aim and splattering the living bejesus out of one of the rats with a mighty X3 longbow critical, vanquishing one rat in such a fashion that the only thing that remained of him was an evenly spread stain upon the sandy stone. (For a whopping 19 frickin points of damage I might add). Moving forward, our team gets themselves in a bit of a spot as they realized just how much it sucks firing into melee at lvl 1, after Kurloch brashly steps out into the first room and proceeds to fall 10 feet straight down into a rather smelly hole with two dead goblins, and one very much alive and very much hungry rat (yes yes yes this one WAS Dire). It attempted to snack upon Kurloch's ankles, and was mostly unsuccessful, Kurloch himself fighting through the pain of the fall deftly grabbed one of the short swords from the nearest dead gobbie and made short work of the rodent of unusual size, partially with help from his trusty friends of course, though he would never admit that himself...
More next week kids! action! adventure! romance! (not really romance, but you get the idea.)
Monday, November 13, 2006
who-hoo dming!!
First Pirate Ninja Post
Who are the Pirate Ninjas? I'm going by this rule, any one who has paid dues is a Pirate Ninja.
Here are the Current Members:
Argokirby - Pirate Ninja Grand Master
Rainbowponi - Pirate Ninja Master
Chad the Barbarian - Pirate Ninja Master (newly elevated)
Kyle the Red - Playa
Stephen the Bold - Playa
Karim the Sly - Playa
Nicole the Nature Priestess - Playa
Andy needs a handle - Playa
Myrissa the Lovely - Playa
Yesenia the Swift - Playa